Zetman is a simple 3D action game based on popular 2D Helicopter flash game, but instead of flying in X-axis, in Zetman the player flies in Z-axis (into the screen).
I wrote Zetman in C++ using DirectX. The idea of the project was to familiarize myself with the basic concepts of DirectX (I had used only OpenGL + SDL before) and Visual Studio. Zetman was a school project in Multimedia Technology course in TKK in spring 2008.
Download the Windows version here.